|
The codec finds inspiration from a consideration and observation made during various experiments I carried out to create an audio codec based on the old systems used by other standard codecs (mp3, opus, AAC in various formats, wma etc.) based on a certain equation that transforms the waveform into codes through a given transform. I was able to deduce that no matter how hard I tried to quantify these data I was faced with a paradox. In simple terms imagine a painting that represents an image, it will always be a painting. The original pcm or wav files, not to mention the DSD64 files, are data streams that, once modified and sampled again, change the shape of the sound and make it cold and dull. ADC tries not to destroy this data but to reshape the data in order to get as close as possible to the original data. With ADC encoded files the result is a full and complete sound in frequencies and alive. ADC codec arrives at version 0.60 with great innovations in terms of audio compression.
For
codec discussions: https://hydrogenaud.io/index.php/topic,126213.0.html https://encode.su/threads/4291-ADC-(Adaptive-Differential-Coding)-My-Experimental-Lossy-Audio-Codec/
|